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Experiencing Cinema
Participatory Film Cultures, Immersive Media and the Experience Economy
von Emma Pett
Verlag: Bloomsbury Publishing Inc
E-Book / PDF
Kopierschutz: Adobe DRM


Speicherplatz: 6 MB
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ISBN: 978-1-5013-5206-5
Auflage: 1. Auflage
Erschienen am 28.01.2021
Sprache: Englisch
Umfang: 248 Seiten

Preis: 36,99 €

36,99 €
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Klappentext
Biografische Anmerkung
Inhaltsverzeichnis

Film is often conceived as a medium that is watched rather than experienced. Existing studies of film audiences, and of media reception more broadly, have revealed the complexity of viewing practices and cultures surrounding cinema-going and its exhibition spaces. Experiencing Cinema offers the first in-depth study of participant engagement with a range of experiential media forms derived from cinema culture. From sing-a-long screenings to theatrical extravaganzas, a broad spectrum of alternative film-going practices and immersive spaces are explored and analysed in this original audience study.
Moving from intimate community gatherings to blockbuster urban venues, from isolated farmhouses to Olympic stadia, Experiencing Cinema considers the lure and value of these popular events. Often attracting a diverse, intergenerational range of participants, from early-adopter urban hipsters to DIY rural communities, the growing demand for participatory cinema within the contemporary marketplace is analysed alongside broader debates circulating around the move away from traditional tiered seating and increased audience mobility and the de-centring of the film text.



Emma Pett is Senior Lecturer in Creative Industries at the University of York, UK. She is the author of Experiencing Cinema: Participatory Film Culture, Immersive Cinema and the Experience Economy (Bloomsbury Academic, 2021).



Table of Contents
Introduction
Chapter 1: Immersive Cinema-going and the Pop-up Economy
Chapter 2: Virtual Reality and Immersive Technologies
Chapter 3: Live Installation Art and Participatory Cultures
Chapter 4: Experiential Cinema in a Rural Context
Chapter 5: Cinephile Activism & Rituals of Resistance
Chapter 6: Cosplay, Crossplay & Immersive Identities
Index