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Olga Grjasnowa liest aus "JULI, AUGUST, SEPTEMBER
04.02.2025 um 19:30 Uhr
Games of No Chance
von Silvio Levy, R. Nowakowski, Richard J. Nowakowski
Verlag: Cambridge University Press
Hardcover
ISBN: 978-0-521-64652-9
Erschienen am 08.10.2004
Sprache: Englisch
Format: 234 mm [H] x 156 mm [B] x 29 mm [T]
Gewicht: 828 Gramm
Umfang: 552 Seiten

Preis: 71,30 €
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Klappentext
Inhaltsverzeichnis

"Some books make mathematics look like so much fun! This collection of 35 articles and a comprehensive bibliography is a marvelous and alluring account of a 1994 MSRI two week workshop on combinatorial game theory. . . . Even the technical terms are laced with humor."--Ed Sandifer, MAA Online.



Part I. All Games Bright and Beautiful: 1. The angel problem John H. Conway; 2. Scenic trails ascending from sea-level Nim to Alpine chess Aviezri Fraenkel; 3. What is a game? Richard K. Guy; 4. Impartial games Richard K. Guy; 5. Championship-level play of dots-and-boxes Julian West; 6. Championship-level play of domineering Julian West; 7. The gamesman's toolkit David Wolfe; Part II. Strides on Classical Ground: 8. Solving Nine Men's Morris Ralph Gasser; 9. Marion Tinsley: human perfection at checkers? Jonathan Schaeffer; 10. Solving the game of checkers Jonathan Schaeffer and Robert Lake; 11. On numbers and endgames: combinatorial game theory in chess endgames Noam D. Elkies; 12. Multilinear algebra and chess endgames Lewis Stiller; 13. Using similar positions to search game trees Yasuhito Kawano; 14. Where is the 'Thousand-Dollar Ko'? Elwyn Berlekamp and Yonghoan Kim; 15. Eyespace values in Go Howard A. Landman; 16. Loopy games and Go David Moews; 17. Experiments in computer Go endgames Martin Müller and Ralph Gasser; Part III. Taming the Menagerie: 18. Sowing games Jeff Erickson; 19. New toads and frogs results Jeff Erickson; 20. X-dom: a graphical, x-based front-end for domineering Dan Garcia; 21. Infinitesimals and coin-sliding David Moews; 22. Geography played on products of directed cycles Richard J. Nowakowski and David G. Poole; 23. Pentominoes: a first player win Hilarie K. Orman; 24. New values for top entails Julian West; 25. Take-away games Michael Zieve; Part IV. New Theoretical Vistas: 26. The economist's view of combinatorial games Elwyn Berlekamp; 27. Games with infinitely many moves and slightly imperfect information (extended abstract) David Blackwell; 28. The reduced canonical form of a game Dan Calistrate; 29. Error-correcting codes derived from combinatorial games Aviezri Fraenkel; 30. Tutoring strategies in game-tree search (extended abstract) Hiroyuki Iida, Yoshiyuki Kotani and Jos W. H. M. Uiterwijk; 31. About David Richman James G. Propp; 32. Richman games Andrew J. Lazarus, Daniel E. Loeb, James G. Propp and Daniel Ullman; 33. Stable winning coalitions Daniel E. Loeb; Part V. Coda: 34. Unsolved problems in combinatorial games Richard K. Guy; 35. Combinatorial games: selected bibliography with a succinct gourmet introduction Aviezri Fraenkel.