Bücher Wenner
Wer wird Cosplay Millionär?
29.11.2024 um 19:30 Uhr
Eurographics Tutorials ¿83
von P. J. W. Ten Hagen
Verlag: Springer Berlin Heidelberg
Reihe: Focus on Computer Graphics
Hardcover
ISBN: 978-3-642-69908-5
Auflage: Softcover reprint of the original 1st ed. 1984
Erschienen am 18.11.2011
Sprache: Englisch
Format: 244 mm [H] x 170 mm [B] x 24 mm [T]
Gewicht: 761 Gramm
Umfang: 444 Seiten

Preis: 53,49 €
keine Versandkosten (Inland)


Dieser Titel wird erst bei Bestellung gedruckt. Eintreffen bei uns daher ca. am 26. November.

Der Versand innerhalb der Stadt erfolgt in Regel am gleichen Tag.
Der Versand nach außerhalb dauert mit Post/DHL meistens 1-2 Tage.

53,49 €
merken
klimaneutral
Der Verlag produziert nach eigener Angabe noch nicht klimaneutral bzw. kompensiert die CO2-Emissionen aus der Produktion nicht. Daher übernehmen wir diese Kompensation durch finanzielle Förderung entsprechender Projekte. Mehr Details finden Sie in unserer Klimabilanz.
Klappentext
Inhaltsverzeichnis

This book is the first issue of a EUROGRAPHICS publication series in the field of computer graphics, an important field of research and a versatile tool for various application areas. The availability of powerful hardware at an affordable price and the evolution of high standard software have led to a rapidly increas­ ing expansion of computer graphics and the penetration of compu­ ter graphics techniques and systems into a wide range of applica­ tion areas. This book series will cover state-of-the-art surveys as well as scientific contributions on specific areas of research and develop­ ment. The first book in the series contains the Tutorial Notes of the EUROGRAPHICS '83 conference, held in Zagreb, Yugoslavia, in September 1983. It covers four major aspects of computer graphics today: - The first part contains a detailed introduction into computer graphics, its concepts, its methods, its tools, and its devices. It gives an easy access for the newcomer to the field and it offers an overview of the state of the art in computer graphics. - The second part is devoted to interactive techniques. This is currently one of the most important fields of research in computer graphics. Important aspects of this research and its current state are reported. From the developments described here, in the near future powerful generally applicable user interface management systems are likely to evolve.



I. Introduction to Computer Graphics (Part I).- 1. Acknowledgement.- 2. General Introduction.- 3. Digitising.- 4. Graphical Displays.- 5. Input Tools.- 6. Hard Copy Devices.- II. Introduction to Computer Graphics (Part II).- 1. Projections and Viewing.- 2. Colour.- Recommended Reading and References.- III. Introduction to Computer Graphics (Part III).- 1. Graphics Concepts.- 2. Modelling Concepts.- References.- IV. Interactive Techniques.- 1. Introduction.- 2. User Interface.- 3. Interaction and Graphics.- 4. Dialogues.- 5. The Interface to the Graphics System.- Appendix A: Complete Syntax for Dialogue Cells.- Appendix B: Examples for Dialogue Cells.- V. Specification Tools and Implementation Techniques.- 1. Introduction.- 2. Models and Design Strategy.- 3. Guidelines and Observations.- 4. Tools and Techniques.- 5. Conclusion.- 6. Literature.- VI. The Graphical Kernel System.- 1. Introduction.- 2. GKS Overview.- 3. Concepts and Programming of GKS.- 4. GKS Interfaces.- 5. Acknowledgement.- 6. References.- Annex 1: GKS FORTRAN SUBROUTINE names.- Annex 2: Correspondence of GKS data types and FORTRAN data types.- Annex 3: GKS FORTRAN enumeration type mnemonics.- VII. Case Study of GKS Development.- 1. Introduction.- 2. Output and Attributes.- 3. Input System.- 4. Segments.- 5. Metafiles.- 6. Conclusions.- VIII. Surface Design Foundations.- 1. Local Coordinates.- 2. Polynomial Curves.- 3. B-Spline Curves.- 4. Rational Curves.- 5. Tensor Product Polynomial Surfaces.- 6. B-Spline Surfaces.- 7. Triangular Polynomial Patches.- 8. Scattered Data Interpolation.- 9. Transfinite Methods.- References.- IX. Geometric Modelling - Fundamentals.- 1. The Objectives of Geometric Modelling.- 2. Early Models.- 3. Geometrically Complete Models.- 4. Conversions between Models.- Appendix 1:2D Construction.- Appendix 2: 3D Constructions.- Appendix 3: Profile Constructions.- Appendix 4: Sculptured Surface Sectioning Algorithms.- X. Solid Modeling: Theory and Applications.- 1. Introduction.- 2. The Role of Solid Modeling in CAD.- 3. Solid Modeling Techniques.- 4. Solid Modeling Applications.- 5. Concluding Remarks.- References.


weitere Titel der Reihe