This monograph provides comprehensive guidelines on the current and future trends of innovative simulation systems. In particular, their important components, such as augmented reality and unmanned vehicles are presented. The book consists of three parts. Each part presents good practices, new methods, concepts of systems and new algorithms. Presented challenges and solutions are the results of research and conducted by the contributing authors.
The book describes and evaluates the current state of knowledge in the field of innovative simulation systems. Throughout the chapters there are presented current issues and concepts of systems, technology, equipment, tools, research challenges and current, past and future applications of simulation systems. The book is addressed to a wide audience: academic staff, representatives of research institutions, employees of companies and government agencies as well as students and graduates of technical universities in the country and abroad. The book can be a valuable source of information for constructors and developers of innovative simulation systems and their components. Scientists and researchers involved in mechanics, control algorithms, image processing, computer vision or data fusion can find many valuable suggestions and solutions.
Part I Vision-based Information for Innovative Simulation Systems.- Part II Design, Construction and Analysis for Innovative Systems.- Part III Design and Evaluation of Control Algorithms.