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A Practical Introduction to Computer Architecture
von Daniel Page
Verlag: Springer London
Reihe: Texts in Computer Science
Gebundene Ausgabe
ISBN: 978-1-84882-255-9
Auflage: 2009
Erschienen am 21.04.2009
Sprache: Englisch
Format: 241 mm [H] x 183 mm [B] x 40 mm [T]
Gewicht: 1320 Gramm
Umfang: 664 Seiten

Preis: 53,49 €
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Klappentext
Inhaltsverzeichnis

It is a great pleasure to write a preface to this book. In my view, the content is unique in that it blends traditional teaching approaches with the use of mathematics and a mainstream Hardware Design Language (HDL) as formalisms to describe key concepts. The book keeps the ¿machine¿ separate from the ¿application¿ by strictly following a bottom-up approach: it starts with transistors and logic gates and only introduces assembly language programs once their execution by a processor is clearly de ned. Using a HDL, Verilog in this case, rather than static circuit diagrams is a big deviation from traditional books on computer architecture. Static circuit diagrams cannot be explored in a hands-on way like the corresponding Verilog model can. In order to understand why I consider this shift so important, one must consider how computer architecture, a subject that has been studied for more than 50 years, has evolved. In the pioneering days computers were constructed by hand. An entire computer could (just about) be described by drawing a circuit diagram. Initially, such d- grams consisted mostly of analogue components before later moving toward d- ital logic gates. The advent of digital electronics led to more complex cells, such as half-adders, ip- ops, and decoders being recognised as useful building blocks.



Tools and Techniques.- Mathematical Preliminaries.- Basics of Digital Logic.- Hardware Design Using Verilog.- Processor Design.- A Historical and Functional Perspective.- Basic Processor Design.- Measuring Performance.- Arithmetic and Logic.- Memory and Storage.- Advanced Processor Design.- The Hardware/Software Interface.- Linkers and Assemblers.- Compilers.- Operating Systems.- Efficient Programming.- Appendices.- SPIM: A MIPS32 Simulator.


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