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Responding to Call of Duty
Critical Essays on the Game Franchise
von Nate Garrelts, Matthew Wilhelm Kapell
Verlag: McFarland
Reihe: Studies in Gaming
Hardcover
ISBN: 978-1-4766-6875-8
Erschienen am 07.11.2017
Sprache: Englisch
Format: 229 mm [H] x 152 mm [B] x 13 mm [T]
Gewicht: 365 Gramm
Umfang: 220 Seiten

Preis: 27,70 €
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Biografische Anmerkung
Inhaltsverzeichnis
Klappentext

Nate Garrelts is a professor of English at Ferris State University in Big Rapids, Michigan. Series editor Matthew Wilhelm Kapell teaches American studies, anthropology, and writing at Pace University in New York.



Table of Contents


Introduction: Activision Wants YOU! (Nate Garrelts)

"Charlie Oscar Delta": An Exploration of Militarism

and the Call of Duty Franchise (Vanessa Hemovich)

Framing and Ideological Discourse in the Call of Duty:

Modern Warfare Series (Rémi Cayatte)

Imperial Neoliberalism, Colonial Games (Christopher Cartright)

New Media, Same Stale Ideology: Recurring Themes

and Global Representations in the Modern Warfare Trilogy (Claudius Stemmler)

Everything Will Be OK! Dystopia Becomes Utopia in Modern Warfare

(Tal Tovy)

In Search of More Than Just "A few lines of snappy, expository dialog": Tracing the Narrative and Interdisciplinary Shift in the Call of Duty Franchise (Zachary Holtzman and Christopher Allen Varlack)

Remediating, Remodeling and Reframing the Machines

of Modern War (David Murphy)

I, Terrorist (Tim Kucharzewski)

All Due Respect: The Evocation and Enactment of Ritual in Advanced Warfare (Gavin Davies)

Advanced Warfare, Advanced Masculinity? (¿ukasz Muniowski)

"War doesn't make boys men": How Representations of Gender

Have Evolved in the Call of Duty Franchise (Erin Maclean)

She Was Just a Glitch: The Ludic Erasure of the Feminine

in Call of Duty: Black Ops III (Marc A. Ouellette)

"The poster child for bro game culture": Fans and Female

Avatars in Call of Duty: Black Ops III (Esther ­MacCallum-Stewart)

Heart Breakers and Life Takers: Negotiated Readings

of Military Masculinities in Modern Warfare's Fanfiction (Jessica E. Tompkins)

About the Contributors

Index



Call of Duty is one of the most culturally significant video game franchises of the 21st century. Since the first game was released for PC in 2003, the first-person shooter has sold over 250 million copies across a range of platforms, along with merchandise ranging from toys and comic books to a special edition Jeep Wrangler. Top players can compete for millions in prize money in tournaments sanctioned by the Call of Duty World League.
While the gaming community has reported on and debated each development, Call of Duty has received little scholarly attention. This collection of new essays examines the ideologically charged campaign mode of major franchise releases, with a special focus on militarism, realism and gender.


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