List of Figures - James Paul Gee: Foreword - Acknowledgments - Introduction - The Tribe - Learning from the Experts - Games in School - "The Godmother of Educational Gaming" - "For the Next 3 Hours, You Have a License to Snoop Around the House" - "Life Just Got Epic!" - Playful Learning - Gameful Learning - Games as High Quality Curricular Materials - "How Can I Twist This Game to My Purposes?" - The Case for Experiential Learning - Open-Ended Assessments for Open-Ended Games - The Role of the Game-Based Teacher - Conclusion - Index.
Matthew Farber, Ed.D. is Assistant Professor in the Technology, Innovation, and Pedagogy Program at the University of Northern Colorado. His research is at the intersection of teacher education, learning technologies, and game-based learning. Dr. Farber has been invited to the White House, and he has been interviewed about games and learning by NPR, Fox News Radio, USA TODAY, and The Wall Street Journal. He is also an Edutopia blogger, a Certified BrainPOP Educator, and he is in the iCivics Educator Network. His first book, Gamify Your Classroom: A Field Guide to Game-Based Learning, Revised Edition features a foreword from USA TODAY's Greg Toppo. To learn more, visit: MatthewFarber.com.