"Should athletes who used performance-enhancing drugs be stripped of their medals? Can video games help build important skills? Every day, we hear arguments about issues in sports and entertainment in the media. This book gives readers the tools to make sense of and evaluate some of these arguments. Using three relatable and accessible examples, this book introduces readers to the parts of an effective argument and prompts them to use the knowledge they have gained to evaluate the effectiveness of arguments on opposing sides of the issues"--