This is the first book to present an aesthetics of virtual reality media. It situates virtual reality media in terms of the philosophy of the arts, comparing them to more familiar media such as painting, film and photography.
Grant Tavinor is Senior Lecturer in Philosophy at Lincoln University, New Zealand. He has published widely on the aesthetics of videogames, virtual worlds, digital media ethics, and the philosophy of technology.
1. The Virtual Turn
2. What Is a Virtual Reality Medium?
3. The Virtual Remediation of Spatial Experience
4. VR as a Picturing Medium
5. Seeing and Doing with VR Media
6. On Virtual Realism
7. Virtual Reality and Ontology