"Davis addresses the "screen time" debate by recognizing that children's experiences of technology and social relationships are qualitatively distinct at different stages of development"--
Preface
1 Introduction
2 Early Childhood
3 The Digital Features of Early Literacy Development
4 Looking for “Loose Parts” in Children’s Digital Play
5 The “Curse of the Familiar” and its Impact on Learning
6 Tweens
7 Adolescence
8 The Online Agency of Emerging Adults
9 Conclusion
Acknowledgments
Notes
Index