List of Illustrations
Acknowledgments
Introduction
Part I: Contexts
1. History: The Long View of 3D Film and Theory
2. Visualization: From Perspective to Digital 3D
Part II: Mapped Spaces
3. Simulation: Dematerializing and Enframing
4. Immersion: Entering the Screen
5. Surveillance: Converting Image to Space, World to Data
Part III: Monstrous Spaces
6. Defamiliarization: Rethinking the Screen Plane
7. Distortion: Unfamiliar and Unconventional Space
8. Intimacy: The Boundedness of Stereoscopic Media
Conclusion: Seeing in 3D
Notes
Bibliography
Index
Nick Jones is a lecturer in film, television, and digital culture at the University of York. He is the author of Hollywood Action Films and Spatial Theory (2015).