Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Animate choose Adobe Animate Classroom in a Book from Adobe Press. The 11 project-based step-by-step lessons in this book show users the key techniques for working in Animate. Adobe Animate CC provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Create interactive virtual reality immersive environments with new VR 360 and VR Panorama documents. Gain advanced control over character animations with layer parenting and AI-driven lip syncing. Learn to focus the action on different parts of the Stage with the Camera tool and create a realistic sense of space with the Layer Depth panel. Support for SVG, WebGL, HTML5, animated GIFs, and HD video, and seamless collaboration with other designers and with other Adobe applications through Creative Cloud libraries make Adobe Animate the ideal development environment for creative animation and multimedia.
Classroom in a Book is the best-selling series of hands-on software training books designed to help you learn the features of Adobe software quickly and easily. Developed by the training experts at Adobe Systems, these books offer complete, self-paced lessons designed to fit your busy schedule and help you learn the features of Adobe software quickly and easily. Each book includes downloadable files to guide you through the lessons and special projects.
Classroom in a Book training for Adobe Animate -- the robust and flexible animation tool from Adobe!
animate; flash; FLA; HTML5; vector animation; SVG; web animation; interactivity; motion easing; animating mask; web navigation; interactive buttons; code snippet; ActionScript; dynamic text; motion animator; animate 2020; animate training; animate book; animate tutorial
Russell S. Chun is Assistant Professor at the L. Herbert School of Communication at Hofstra University. He has more than 20 years of experience in visual communication as a multimedia designer for the sciences and as a consultant to the news industry. He previously taught at the City University of New York (CUNY) Graduate School of Journalism, the Columbia University Graduate School of Journalism, and at the University of California at Berkeley Graduate School of Journalism. He served as the Department Head of the Illustration program at Sessions College for Professional Design.
He is the published author of over a dozen technical books, interactive, and video products on multimedia software from Adobe, including their official training manuals.